Project 2 Explanation

Brendan Berg, GDD 200

My avoidance game is a sort of 2D platfporm where you have to avoid obstacles so that you dont

either get pused off the screen, or die from coming into contact with certain objects

I spent alot of time on level design so I hope you are challanged but can still acceive victory!

For the purpose of showing off the levels, Ive hidden 2 spots where you can leave the level

boundrys and just glide through the level effortlessly(in the 2nd and 3rd levels), but

this is only for those who want to see the level but cant get there

(both are hidden at the begining of their respected levels.)

For this project, I figured out how to make text fade in and out, and after a delay.

I also did some recearch on how to add some lighting to the game, which might seem small,

but I feel it had a big impact on the game.

Lastly I added some things that where also in my last game, music and sound effects.

The music is linked blow from this amazing guy named Kevin MacLeod who makes a ton of

amazing royalty free music. I definitely recommend using his music in your work

(As long as you give him credit where credit is due.)

Used Sources:

2D lighting Intructions
Music Source