nar·ra·tive
n.
- A narrated account; a story.
- The art, technique, or process of narrating.
adj.
- Consisting of or characterized by the telling of a story: narrative poetry.
- Of or relating to narration: narrative skill.
Use-Case scenario:
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Everyday is a new narrative or perhaps the continuation of an old or existing narrative. Narratives don't have to be written or verbal. They can be art or things we interact with.
The main ingredient of a narrative is the plot. There are three parts to just about any plot. The beginning (Desis), middle (Peripeteia), and end (Denouement). Each of those correspond to the introduction of the problem, the problem itself, and the process of solving the problem.
For the software development and documentation the equivalent of the plot is the "Use-Case" scenario. These scenarios show the function, flow, time, and interaction between the user and the software. Both the plot and "Use-Case" scenario are similar in that they both follow a cause & effect relationship.
Narratives come in many forms. Some of them being interactive such as video games and the internet. Others can be informative and some are for entertainment such as a comic strip. All of them have some sort of plot or have a cause & effect relationship involved in them.
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