GDD 201. Professionalism Practice for Game Design
Quinnipiac University Fall Semester, 2022
Professors
Elena Bertozzi
tel: 203 582-7998 elena.bertozzi@quinnipiac.edu
Office: CAS 1 322
Section 1: Monday/Wednesday 10:30-11:45,
Christopher Blake
tel: 203-582-7954- christopher.blake@qu.edu
Office: CAS 1 339
Section 2: Tuesday/Thursday 11-12:15
Course Description
In this course students will practice skills needed to be a successful professional in Game Design. They will apply readings on principles of game design to analyzing, brainstorming, and prototyping games. Students will research the way these skills are applied in the field by exploring available internships, graduate study and job opportunities. They will learn how to use HTML, CSS, and Javascript to construct a web portfolio that demonstrates their acquisition of the skills required to be successful in their chosen area of interest.
Course Syllabus
Expected Learning Outcomes
Students in this course will learn:
- How to formally assess games and apply lessons learned to new game designs
- How to improve writing skills in game analyses, design documents and playtest/usability testing summaries
- How to structure and populate a professional quality portfolio website using HTML5, CSS and Javascript
- Practice brainstorming ideas for games, develop one idea into a playable prototype, and author a game design document for further development.