GDD 201 -- Professionalism Practice for Game Design
Quinnipiac University Fall Semester, 2024
Professor Elena Bertozzi
tel: 203 582-7998 elena.bertozzi@quinnipiac.edu
Office: CAS 1 322
Section 1: Monday/Wednesday 10:30-11:45,
Course Description
In this course students will practice skills needed to be a successful professional in Game Design. They will apply readings on principles of game design to analyzing, brainstorming, and prototyping games. Students will research the way these skills are applied in the field by exploring available internships, graduate study and job opportunities. They will learn how to use HTML, CSS, and Javascript to construct a web portfolio that demonstrates their acquisition of the skills required to be successful in their chosen area of interest.
Course Syllabus
Expected Learning Outcomes
Students in this course will learn how to:
- Research future potential career paths, understand required skillsets and documentation, and develop a plan to acquire them.
- Create profiles on LinkedIn and Handshake and practice using them to develop a professional network, obtain internships, research job leads.
- Design, develop, and populate a professional quality portfolio website that demonstrates skills required for desired career path. This will be prototyped in HTML/CSS/Javascript and then published.
- Improve ability to formally analyze games, produce polished analytical papers, and effectively document game design processes. In-class critiques should be informed by the ASK (Actionable Specific, and Kind) feedback model