About Me
Disciplined, organized, and efficient team leader focused on ensuring that my teams are working smoothly, meeting deadlines, and making great games.
Design Documentation
Detailed game design documentation ensures our team stays on track. This site includes the
My Future Family design process: brainstorming, pitch deck, design doc.
I've done critical writing on elements of game design that inform my work:
Project Management
I have experience using several tools to manage workflow. We normally set up schedules and assigning tasks in Trello:
I also ran a project using HackNPlan and am familiar with Jira.
Quality Assurance
We iteratively develop our games and build in player feedback from the start. For Friya (see below), we conducted focus groups, used these
questionnaires to collect feedback, and produced this
summary for our client
For the Mini Forza (see below) game we videotaped players using our custom driving setup, and analyzed reaction times and player heartrate to fine tune the hardware and software
Team Management
Working with diverse groups of people has really developed my ability to ensure that everyone on the team feels heard, that we respect individual work processes, and do frequent check-ins. I have a better understanding of how to manage conflict, and the imporatance of documentation so that everyone understands our shared goal.
Games
Game 1

Game 2

Game 3

Game 4
