Usability Testing Final
Greg Pashtenko
1. How was the overall flow of things?
Many people liked the overall flow of the story, some complained as to the connection of the secret area, insight of this I wrote more about it explaining how its connected yet separate from the other two areas.
2. How was the Audio? Did it fit the area?
People loved the audio, a large majority said they didn’t want any changes to be made to it, and that when a sad or series moment came up the music help reflect it.
3. Was there something you wanted changed?
Many didn’t like how if a button wasn’t being used it should have been removed from the area, they didn’t like that when you clicked it, it did nothing and no one liked that too much. They wanted a map, I was working on it but with all the problems I had with everything, it just got bumped and bumped it down the list until it fell off it, because I needed to focus on everything else.
4. Would you continue on with the story if given a choice? If not why?
Many people said “meh†they didn’t like it but would play it to find out what happened others said they would continue on with the game, because the found it really interesting to play. For the people who said no, they didn’t really give a reason why, they just didn’t like the story.
Others had some minor comments but they didn’t have much input as to what I should change so I could ask any more questions, since most of them said everything they wanted to.