Problem Solving
One trait of successful game designers is the ability to think deeply about creating and solving problems. This challenge is about examining and practicing those skills. For this project, you will be creating an original puzzle game from scratch.
For this project, you will be asked to come up with a puzzle game mechanic using Puzzlescript and build a series of levels exploring its potentials. If you don't know what Puzzlescript is, here is a brief description. It facilitates the creation of simple Sobokan-like games.
To successfuly complete the project, please consider the following:
- Your ruleset must be more than one simple pull and/or push.
- You must create at least 10 levels.
- Players should incrementally introduced to the rules in the first few levels of your game
- Each level should be a little bit more challenging than the previous
- There should be no drastic differences in difficulty between levels
- Your game should have a theme that matches your mechanics
- Your game must include sound and visuals that contribute to a cohesive aesthetic
NOTE: Puzzlescript will not create any game you imagine. It has very specific constraints. It is essential to learn how to make stuff happen before you come up with a concept.