Presenting at PAX East
I had the incredible opportunity to present my game, "Tales of Jotun," at PAX East. It was a remarkable experience where I got to share my passion for game development with attendees, gather feedback, and connect with other developers. Being part of such a major event gave me invaluable insights into both game presentation and public interaction.
From this expereince, I gained many skills. I learned great ways to run QA tests, helping "Tales of Jotun" grow into a more developed and cohesive game. Not only that, but I learned great community outreach skills as I was able to have constructive and enjoyable conversations with playtesters.
The entire experience was a pivotal moment in my career and allowed me to connect with the broader game development community. I look forward to future opportunities to present at similar events and continue to grow my skills in presenting and demoing my work.
 
       
       
      