 
      Tales of Jotun, a hero's quest to destroy the evil resting in the dungeon. Explore, collect loot and weapons, and overcome the perils at your own risk!
This game was where I learned a plethora of Unreal Engine 5 skills. Blueprints, materials, niagara effects, and game development tools within Unreal.
 
       
      This project was a solo project until the end, and with only minor Unity knowledge at my disposable, I was able to create this in under 3 months. This project represents multiple skills I possess, including self teaching, game design knowledge and process, and transferable skills across different engines
Toward the end of the project, I enlisted help from a colleague to help give the game some finishing touches. During this process, I was introduced to using version control using Github, and was my first experience with collaboration in Game Design.
 
       
      Developing this game was a powerful introduction to Unreal Engine, and has spiked my interest in the engine. Since development of this project, I have done more work in the Engine, and my skills have grown vastly.