Skye McCashion // GDD 201
Projects
Project 1, Part 1: Rewinding Players into a State of Anxiety in Life is Strange
Project 1, Part 2: Rewinding Players into a State of Confusion in Life is Strange
Project 1, Part 3: Burglary Bobble Design Doc
Project 1, Part 4: Burglary Bobble Rules
Project 1, Part 5: Burglary Bobble Prototype Usability
Project 2, Part 1: Cuphead's Boss-Battle-Oriented Level Design
Project 2, Part 2: Cuphead's Punishment-Oriented Level Design
Project 2, Part 3: Before It's Too Late
Project 2, Part 4: Before It's Too Late Prototype Usability
Playtest Questions 1
Questions 1
Questions 2
Portfolio
Portfolio
Ideal Jobs
Game Design Internship at Activision