Environments - Good Vibes vs Bad Vibes
The same environment is lit by a different sky and captured from a different angle to give opposite vibes. (Trees/Sky not designed by me) (Environments Project - Visual Design - September 2022, Unity)

Lit Character
3D model of Groot is lit with the goal of giving off a serene and peaceful vibe. (Model not designed by me) (Lighting Characters - Visual Design - September 2022, Unity)

Elemental Adventure Cover Art
Cover art designed for the Elemental Adventure game (See Games page) (Background not designed by me) (Final Project - Visual Design - December 2022, PicMonkey)
Redesigned User Interface for Space Escape
New UI created for Space Escape (User Interface Project - Visual Design - November 2022, Photopea)
Scorched Labyrinth - Title Screen
Title screen designed for The Scorched Labyrinth game (See Games Page) (Background not designed by me) (Final Project - Intro to Game Dev - May 2023, PicMonkey)