🔍 Game Developer Resources 🔎

A collection of resources for game development students at Quinnipiac

Stay Informed

Game development news, podcasts, tutorials, etc. that can help you on your journey.

  • 🖥️ Websites

    1. Game Developer (formerly Gamasutra) - Fantastic collection of resources like news, tutorials, advice, etc.
    2. Unity Blog - Stay informed of the latest from Unity.
    3. Unreal Blog - News about Unreal Engine.
    4. 80.lv - News focused on the art side of game development.
  • 🔊 Podcasts

    1. Game Dev Unchained - Newer episodes are a great resource for industry news and gives useful insight into the day-to-day life of game developers. Go back to their early (2015-2016) episodes for more focused topics and discussions about specific roles / skills for designers and developers.
    2. Pretentious Game Ideas - Start from the beginning and get a great assortment of focused discussion on programming and game design.
    3. Game Dev Advice - Long time industry veterans bring on guests to discuss game development, game design, and everything else.
    4. The Debug Log - Fantastic discussions of programming concepts any aspiring game programmer should hear. Start from the beginning.
    5. The Game Dev Feild Guide - Very beginner friendly coverage of game design topics.
    6. Dev Game Club - Highly experienced game design veterans play games and discuss various aspects of them, like a book club for games. Loads of great game design insight.
    7. Home Team - Lots of interviews with game developers from teams of all sizes.
  • 📺 Video Channels

    1. Game Makers Toolkit - Really great game analysis, discusses mechanics and other game elements in a way that helps improve your own implementations.
    2. Game Developers Conference - Outstanding resource for talks by game developers from every corner of the industry. Programming tips, animation deep dives, marketing success and failuer stories, game pitch critique, and pretty much anything else related to making games. Huge list, almost everything is worth watching.
    3. Masahiro Sakurai on Creating Games - "Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development."
    4. Sebastian Lague - Fun, technical, exploration of what you can do with games. Great tutorials.
    5. Freya Holmér - Brilliant breakdowns of topics like vectors, quaternions, shaders, tool development.
    6. Jason Weimann - Unity3D College - Great tutorials and lessons for those who have grown beyond the nooby stage. He sticks to writing code as you would see in a professional setting and bridges the gap between new game devs and experts.
  • 📱 Social/Contacts

    1. Game Dev Advice Contact List - Massive list of people open to being contacted from every corner of the industry.
    2. Reddit GameDev - Usually gets some useful posts, lots of good postmortems come through here.
    3. Reddit Unity3D - Occasionally has interesting posts related to Unity.
  • 📖 Books

    1. The Art of Game Design - Jesse Schell
      Introduces the concept of viewing game design through lenses, giving readers a set of tools for fundamental game design principles. One of the most recommended books for aspiring game developers.

It's Dangerous To Go Alone! Take This!
Assets for your games

List of places to find useful assets in your game.
Always remember to verify that the assets you use are licensed for your use case before using them!

  • 🖼️ Art

    • Create
      • Inkscape: Free vector art program, compare to Adobe Illustrator.
      • GIMP: Free raster art program, compare to Adobe Photoshop.
      • Aseprite: Paid pixel art program.
      • Draw.io: Create flow charts online.
      • Space Skybox Creator: Create custom space skyboxes for your games.
    • Find
      • OpenGameArt: Collection of 2D/3D art, textures, and more. Various licenses.
      • itch.io: Collection of free and paid assets, various licenses.
      • Mixamo: Download 3D models and animations.
      • The Noun Project: Find icons and symbols with a search. Great for communicating information to a player without making them read.
      • PolyHaven: Collection of free textures and models.
      • AmbientCG: Collection of free materials.
      • Textures.com: Collection of textures for your game materials. No longer free.
  • 🎵 Audio

    • Create
      • SFXR.me: Sound effect creation tool, retro style "8-bit" effects.
      • JFXR Frozen Fractal: Sound effect creation tool, retro style "8-bit" effects.
    • Find
      • YouTube Audio Library: Sound effects and music library, requires log in to creator account then go to Audio Library
      • OpenGameArt: Collection of 2D/3D art, textures, and more. Various licenses.
      • itch.io: Collection of free and paid assets, various licenses.
  • 🔡 Fonts

  • 🌇 Other

Version Control

Tutorial on setting up a Git repository for your Unity project, allowing you to host your repository on GutHub, and to collaborate with your team.

How to use Git

Oh My Git - A Git Education Game

Unity WebGL Build to MyWebSpace - From start to finish

Video to walk you through starting a new Unity project, building it for WebGL, and then deploying it to MyWebSpace using CyberDuck.

Jobs in the Game Design & Dev Industry

Start Your Career

Accessibility In Games

"A collaborative effort between a group of studios, specialists and academics, to produce a straightforward developer friendly reference for ways to avoid unnecessarily excluding players, and ensure that games are just as fun for as wide a range of people as possible."
- Game Accessibility Guidelines

Unity Demos/Examples

Git repository with examples of
  • Save/Load Data
  • NavMesh System - Pathfinding and navigating a level for AI

Useful reading

Papers with valuable information for game development