GDD 311 Game Lab IV - Team Projects

GDD 311 Schedule

Tuesday Thursday
1/21
1/23
  • Class pitches
  • Barbados Domestic Violence Screening
  • Professor Hau
  • Due Monday: Interviews for groups
1/28
1/30
2/4
  • Presentations: Project Preparation
  • Resources:
  • Due Wed: Market Research and Analysis
2/6
  • Presentations: Project Research/Market Analysis
  • Due Today on BB: Market Analysis
2/11
  • Presentations: Project Pitches
  • Start work on Design Document
  • Report on meeting with client
2/13
  • Resources:
  • Individual Meetings / Development Day
  • Due: Prioritized Backlog
  • Due:Individual Backlogs
Project Development: WEEK 1
2/18
2/20

Unreal Workshop all day

Project Development: WEEK 2
2/25

Discussion: Project wireframe: layout and planning

2/27
  • Due: Game/Project wireframe
  • Week 2 Review: Weekly Scrum + team meetings
Product development: WEEK 3
3/4

Discussion: Budgeting

3/6
  • Week 3 Review: Weekly Scrum
  • Due: Proposed Project Budget
3/11

Spring break

3/13

Spring break

Product Development: WEEK 4
3/18

Discussion: Prototyping

3/20
  • Week 4 Review - Weekly Scrum
  • Due: Prototype/ M.V.P. Builds
Project Development: WEEK 5
3/25

Discussion: Playtesting - measurable outcomes

3/27
Project Development: WEEK 6
4/1
  • "MidProject" Playtesting
4/3
  • Week 6 Review : Weekly Scrum
Project Development: WEEK 7
4/8
  • Mobile Development:
  • 4/10
    • Client meetings
    • Week 7 Review : Weekly Scrum
    Project Development: WEEK 8
    4/15
    4/17
    • Development Day
    • Week 8 Review : Weekly Scrum
    WEEK 9
    4/22
    • Week 0 Review: Weekly Scrum
    • Post a build
    • Post a build on mywebspace or itch.io and post the link, clearly marked on your Trello page.
    • Prepare playtest survey
    • Surveys are linked from project page. Add 3-5 specific questions. Keep it to a total of 10 questions or less.
    4/24
    WEEK 10
    4/29
    • Week 10 Review : Weekly Scrum
    • Playtesting review. Publishing materials draft review.
    5/1
    FINALS WEEK
    5/9
    5/11/2023
    • Final Presentation and Critique at
      If you do not show up for your final presentation without notifying me prior, you will fail the final project.
    • Final Deliverables Due (before the final)
      • Final build
      • Unity project on GitHub (or OneDrive zip)
      • Publishing materials- website, video
      • Post-mortem - Plans for continued dissemination of the work